The Powa of oxNewton Robotics :)

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The Powa of oxNewton Robotics :)

Postby DarthPhysics » Fri Mar 27, 2009 8:22 pm

Heya all :D
oh my god i don't believe that a eeePC is powerful enough for simulate and control a real robotic arm with oxNewton and openGL !!!
Just go look at my first try to put Newton to the real world :wink:

http://www.youtube.com/watch?v=_afcZkGJ-wU&fmt=8

I hope you enjoy :D
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Re: The Powa of oxNewton Robotics :)

Postby martinsm » Sat Mar 28, 2009 9:00 am

It looks very cool!
But why do you need Newton for that? I mean - what physics are simulated there?
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Re: The Powa of oxNewton Robotics :)

Postby DarthPhysics » Sat Mar 28, 2009 9:54 am

Hi,

This robotic arm don't use inverse kinematics system like every other robotic arm, but ,physics for
place each axis from the arm to the good position that the gripper can reach his final position :wink:
But will be good too if Julio implement inverse kinematics in Newton , so it will be possible to
use the 2 method separately or together , it will then depend on the preference from the programmer.

@Julio : Do you have planned inverse kinematics ?

Cya.
The theory is when we know all but nothing work.
The practice is when everything work but no one know why. <- that is me :) without the 'everything work'
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