Heightmap collision

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Moderator: Alain

Heightmap collision

Postby bizzard4 » Mon Oct 06, 2008 10:29 am

Hi I am currently trying to do a heightmap collision with Newton and DirectX and I have some question :

1) What theoricaly you are doing in the MeshCollisionCollideCallback callback in tutorial 08. Because I cant figure out what you are trying to do... but it work :P so to translate it to DirectX I need to know what you are doing :D

2) I see some place in the forum this method : NewtonCreateHeightFieldCollision but it not exist in the 1.52 SDK ?

3) Is the SDK 2.0 is released ?

Thx to all :D I am new here :oops:
bizzard4
 
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