Share with us how are you using the powerrrr of the force
Moderator: Alain
by bizzard4 » Mon Oct 06, 2008 10:29 am
Hi I am currently trying to do a heightmap collision with Newton and DirectX and I have some question :
1) What theoricaly you are doing in the MeshCollisionCollideCallback callback in tutorial 08. Because I cant figure out what you are trying to do... but it work

so to translate it to DirectX I need to know what you are doing
2) I see some place in the forum this method : NewtonCreateHeightFieldCollision but it not exist in the 1.52 SDK ?
3) Is the SDK 2.0 is released ?
Thx to all

I am new here

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bizzard4
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