Legos with Newton in Leadwerks Engine

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Legos with Newton in Leadwerks Engine

Postby Leadwerks » Sun Jul 27, 2008 2:20 pm

The author made the original in PhysX, and he has some good things to say about his experience with Newton:
http://forum.leadwerks.com/viewtopic.ph ... 1982#p1982

This time, the buildings don't crash if you don't do anything to them.
:P
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Re: Legos with Newton in Leadwerks Engine

Postby Julio Jerez » Sun Jul 27, 2008 9:00 pm

Oh wow very cool. :mrgreen: :mrgreen:
I am glad some of your users start to realize that speed at the expense of everything is not the only thing that counts.
That’s only the perception the public has due to marketing department of the big commercial companies.
As they start making more elaborated setups using articulated bodies with joints, editing object and have then responding in predictable ways without colliding for not apparent reasons, etc,
then the difference will be even more dramatic.
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