Share with us how are you using the powerrrr of the force
Moderator: Alain
by AGT » Sun Nov 18, 2007 12:47 pm
Hi all!
This is my Racing game project with Newton!
Fist a video (and before you say it, yes I know. I'm a crappy driver :p)
http://www.youtube.com/watch?v=t9iUiN7MrXg
This project is 90% finished as far as the primary goals are concerned.
Everything is made by me in this one, except the impreza model which I downloaded it for free somewhere. If anyone knows the person who made it please say so, so I can include his/her name in the credits.
Cheers
-
AGT
-
- Posts: 3
- Joined: Thu Oct 26, 2006 4:02 am
by Julio Jerez » Sun Nov 18, 2007 1:20 pm
very cool video.
I will move it the show case is a few minute.
Thank for posting here
-
Julio Jerez
- Moderator
![Moderator Moderator](./images/ranks/newtonstrip.png)
-
- Posts: 12249
- Joined: Sun Sep 14, 2003 2:18 pm
- Location: Los Angeles
-
by AGT » Mon Nov 19, 2007 7:35 am
Thanks Julio
![Smile :)](./images/smilies/icon_smile.gif)
-
AGT
-
- Posts: 3
- Joined: Thu Oct 26, 2006 4:02 am
by leblebi » Mon Nov 19, 2007 4:02 pm
Good job, it looks good. I have one question: how do you create/edit tracks? Do you have a special editor or do you simply use tri-meshes?
I tried something like this once wrote a spline editor to design tracks. It made it very easy to design the track but it was very hard to design the environment ans seamlessly merge the two.
-leb
-
leblebi
-
- Posts: 5
- Joined: Tue Jun 22, 2004 3:20 pm
by AGT » Mon Nov 19, 2007 7:18 pm
I made the tracks in Blender. It has a very easy to use system for splines. There are 2 tutorials on how to do this in Blender and it takes 10 - 15 minutes to finish them even if you haven't used it before. I don't remember where to find them though. Maybe if you write "Race Track Blender tutorial" in Google you'll get something.
-
AGT
-
- Posts: 3
- Joined: Thu Oct 26, 2006 4:02 am
Return to User Gallery
Who is online
Users browsing this forum: No registered users and 17 guests