here are a couple (small) screens and a video of my latest project. It will be a physics-based 2D game involving robots
SCREENS
VIDEO
YouTube version
Windows Media .WMV direct download
** ignore the speed, fraps dropped the fps to 30, the game runs much faster.
in the video you can see the normal-mapped 2D graphics, and the physics, as well as the "replay" system, for going back and replaying the simulation.
The physics are using a simple 2D joint on all objects, as well as a special powered hinge joint on the robot. The robot's movement is currently just a sin() wave setting the goal angle for each joint.
The project is going pretty smoothly right now, just a bit more functionality to implement, and I can start prototyping out the levels that will be in the game.
anyway, any comments / questions welcome!