Share with us how are you using the powerrrr of the force
Moderator: Alain
by aidave2 » Thu Jan 25, 2007 10:22 pm
Classic Edition
Videos:
you can now get it at
www.blocked.ca
cheers,
dave
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aidave2
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by Julio Jerez » Thu Jan 25, 2007 11:40 pm
Wow I love the hydro hydra
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Julio Jerez
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by aidave2 » Fri Jan 26, 2007 1:59 pm
Julio Jerez wrote:Wow I love the hydro hydra
thanks!!! that was a very fun boss to make,
the bottom boat can be used separately
it floats in water, and
its 11 pieces:
1 barge
2 pontoons
1 engine
1 body
3 necks
3 heads
plus the heads and necks regrow!
some dev screenshots:
wish i could show you the new things we have made with newton,
it would even blow your mind, julio!
but its secret for now!
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aidave2
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by Julio Jerez » Fri Jan 26, 2007 2:40 pm
Ha that’s good to know
, more reason to get Archimedea out.
The engine is more reliable for larger scale uses in game.
are those articulated bodies in the water? with joints,
It looks like you really are using then for game play.
Bouyancy is one of the features that is about 5 time faster in new engine now.
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Julio Jerez
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by aidave2 » Thu Mar 01, 2007 3:53 pm
Julio Jerez wrote:Ha that’s good to know
, more reason to get Archimedea out.
The engine is more reliable for larger scale uses in game.
are those articulated bodies in the water? with joints,
It looks like you really are using then for game play.
Bouyancy is one of the features that is about 5 time faster in new engine now.
Oops, didnt catch your question earlier...
I'm using NewtonBodyAddBuoyancyForce for water.
Cant wait for the new engine update!!!
ITs gonna be really cool to test with my new world.
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aidave2
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