Kicker

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Kicker

Postby Shaijan » Tue Dec 05, 2006 12:04 pm

Hi ...

I want to show you my current project. It's a Kicker game using Newton.
I'm working on it since july or so and now i wanna show you how far i am.

The motivation of making a Kicker game came from my real life. on weekend i allways play kicker with my friends. you could say i'm addicted to it ;) and then i saw another kicker game but it wasnt satisfying and so i said i would make it better ;)

The game is written in C++ using OpenGL as 3D API, SDL for window and file management and in future for network and maybe sounds. And of course Newton ;)

It doesn't feature any graphical effects except shadows and should be playable on older systems, too (not tested).

It's easy to play:
Use the mouse to move the active stick.
right click activates the next stick on the right
left click activates the next stick on the left
numbers 1-4 activate the assosiated stick
space resets the ball when it's in goal or out of range (a message will be displayed when reset is possible)
with mouse wheel you can zoom in and out
esc goes back to the menu

in the current version there are 2 new features (atm just experimental):
1. advanced controling mode:
use a mousepointer to select a stick and move while selected
2. "aggressive" mode (don't know how to call it because it isnt really aggressive *g*):
players are seperated in head, body and foot, so the player can break when hitting too hard

first a screenshot:
http://home.foni.net/~stegen-joachim/screenshot_000.jpg

and now the links:
Windows (ZIP): http://home.foni.net/~stegen-joachim/Ki ... 4b_eng.zip
Windows (Installer): http://home.foni.net/~stegen-joachim/Ki ... 4b_eng.exe
Linux: http://home.foni.net/~stegen-joachim/ki ... 4b.tar.bz2

The Linux version is currently on german because i'm to lazy to change the configuration. you can change it to english in the menu (set Optionen/Verschiedenes/Sprache to 'English' and restart game)...
For the Linux version you need to have SDL, SDL_image and SDL_net (i'm currently working on network support, but it's disabled) installed (i think newton is installed ;) )

I hope here is someone to enjoy it and please give a little feedback ... thx

Greetings
Shai
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Postby Julio Jerez » Wed Dec 06, 2006 9:37 am

wow this is very cool, I did not had time to test it before but ti si awesome.
I did think it was going to come out so nice congratulations

I s_u_c_K at it the compiter kick my ass every time
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Postby Thomas » Wed Dec 06, 2006 10:08 am

very interesting!

...switching sticks seems to be really tricky for the brain if you are used to the real game. :)

maybe you could somehow improve that the ball doesn't have to be reset so often?
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Postby walaber » Sun Dec 31, 2006 5:26 pm

i finally got a chance to play this! the physics and controls are very smooth, great job!!

perhaps you could make an "auto" mode, where the stick closest to the ball is automatically selected? I found it hard to keep switching sticks with the mouse buttons.. but other than that, great job!!
Independent game developer of (mostly) physics-based games. Creator of "JellyCar" and lead designer of "Where's My Water?"
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Postby Dr_D » Mon Jan 01, 2007 4:17 am

Very cool man. We call it foozball here. :P
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Postby Shaijan » Fri Jan 05, 2007 3:14 pm

First thx for the great feedbak...

I hope i can upload a new version in the next days.
I have implemented an Auto-Selection mode, but for me it is very hard to play, because you can't move sticks which are not near the ball (reposition the goal keeper etc), i have to think of a better solution (maybe a mix between auto and manual)

atm i'm implementing sounds, but it's hard to find good ones. i have asked friends who have a litte band to make a few comments (like in soccer games etc ;) ) but that'll take a while. but i hope i can show you a few results next week...

greetings
Shai
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Postby OvermindDL1 » Fri Jan 05, 2007 8:08 pm

I think it'd be nice if you could set it up so that hitting the number keys at the top of the keyboard also selected the corresponding stick? Would allow us to instantly select the one we want. :)
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Postby Shaijan » Sat Jan 06, 2007 11:22 am

OvermindDL1 wrote:I think it'd be nice if you could set it up so that hitting the number keys at the top of the keyboard also selected the corresponding stick? Would allow us to instantly select the one we want. :)

this is implemented since the first version i released ;)
and i also mentioned it in my first post ;)
'1' selects the goal keeper, '2' the defense and so on ...
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Postby OvermindDL1 » Wed Jan 10, 2007 5:05 am

Ah... right... shows I've only played about thirty seconds (I havn't played it since I installed it, and I had to be somewhere instead of installing it at the time...).

In that case, I say it is perfected. :)
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