Share with us how are you using the powerrrr of the force
Moderator: Alain
by Dr_D » Sat Apr 15, 2006 1:55 am
We've just started using Newton, but we're loving it! I would post a demo, but we're not quite ready for that yet. I know the gfx aren't quite as good as some of the stuff posted around here, but we're coding all the OpenGL stuff manually. Anyway, I just wanted you guys to know that there is another project in development using Newton... and thanks for making this awesome physics library!
Video
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Dr_D
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by Slick » Sat Apr 15, 2006 1:22 pm
Very nice and I think the graphics are very decent. I like the roll over crash.
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Slick
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by Dave Gravel » Sat Apr 15, 2006 1:46 pm
Me to I think same on all case.
Nice work, and nice video.
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Dave Gravel
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by walaber » Sat Apr 15, 2006 2:45 pm
agreed, the video is really cool!! I like the style of the cars!
Independent game developer of (mostly) physics-based games. Creator of "JellyCar" and lead designer of "Where's My Water?"
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walaber
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by Julio Jerez » Sun Apr 16, 2006 9:49 am
very cool video, left me wantong to see more.
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Julio Jerez
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by Dr_D » Sun Apr 16, 2006 5:45 pm
Thanks!
I would have made a longer clip but I'm just using the Fraps demo, which only allows you to recoed 30 sec. clips.
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Dr_D
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by Dr_D » Thu May 18, 2006 3:54 am
Hi guys. I made a demo of the game, if anyone wants to try it. It still has a long way to go, but we're working at it.
There are some instructions in the readme file, and you can change a few of the options in Config.txt. We still need to make a menu, so people can change the suspension & stuff of the buggies... anyway, it's just a basic demo right now.
Demo...
Also, I forgot to mention that Left Ctrl is the brake!
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