Share with us how are you using the powerrrr of the force
Moderator: Alain
by drhansson » Tue Sep 05, 2006 9:41 am
Very impressive car handling, good work.
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drhansson
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by Dave Gravel » Tue Sep 05, 2006 10:06 am
Thanks
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Dave Gravel
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by Julio Jerez » Fri Oct 06, 2006 11:25 pm
Very cool, I think if you set teh dampings to zero, and set Giro forces option on then top will last a long time and it will also do precesion just like real tops.
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Julio Jerez
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by Dave Gravel » Sat Oct 07, 2006 1:44 am
Thanks, dampings is set to zero, I thing it is because I have play with the center mass. I can try to play more with the demo before out it on my web. I very like to see cone collision and box returning from toupie mass very cool newton reaction.
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Dave Gravel
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by Julio Jerez » Wed Oct 11, 2006 9:08 am
Ah that's better and it is pressesing the correct way.
now if you rise the big part a litle more so it is not in the way of the rotation when is tilt duies to prssesion then you'd got it.
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Julio Jerez
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by kallaspriit » Thu Nov 02, 2006 3:00 pm
Generally good, only some issues with the animation. For example the transistion from idling to running could be smooth and holding only A or D should not make in run on one place making circles and so on but good job anyway
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kallaspriit
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by Dave Gravel » Thu Nov 02, 2006 4:20 pm
Yes i don't have work so much on the animation.
I have work only on the jump anim to make it better but i don't have touch to others and i'm not realy good with it. Surely later it can come better with some little fix.
Thanks.
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Dave Gravel
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