Tracktor Beam

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Tracktor Beam

Postby willThimbleby » Tue Nov 15, 2005 6:31 am

It's an 2D action physics based game. (For Mac OS X -- sorry PC users) Tracktor crates around by clicking on them using the mouse, fly around with the keyboard. Simple concept, great fun. I use Newton constrained to two-dimensions for all of the physics and collisions -- which makes my life really nice and easy. (thanks Julio et al.)

I'm writing it for the OMG Cup. So I've got another couple of weeks to finish it off. Any suggestions are very welcome.

Here's the link: http://will.thimbleby.net/tractorbeam/
Image

let me know what you think...
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Postby Aphex » Tue Nov 15, 2005 7:44 am

Don't have a Mac, but suggest the ground is improved graphically somewhat ;) Maybe even just a texture fill...
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Postby walaber » Tue Nov 15, 2005 6:28 pm

looks very cool. wish I had a mac to test it out! 8)
Independent game developer of (mostly) physics-based games. Creator of "JellyCar" and lead designer of "Where's My Water?"
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Postby willThimbleby » Mon Nov 28, 2005 11:56 am

You can grab the final version here:

http://www.idevgames.com/contest/downlo ... hp?file=22

with a texture filled ground. :)

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Postby Julio Jerez » Wed Nov 30, 2005 2:23 am

wow I just played this game awesome. Very ingenius.
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