I thought I posted before, but apparently it didn't get through :S.
Fantastic work Walaber! This is one of the best indi games I've seen in ages. So fun, I love games like this, where you have to master the technical side of it. I can certainly do more impressive stuff on this that I can in real life
.
A few things to note...
- If you press up just as you hit the trampoline, the player does a kind of twirl on the spot, which looks funny
.
- If you do a pike while doing a very low jump, and then release the pike, his legs stick into the trampoline. Also looks quite funny
.
- I'd say a "stomach drop" would be more commonly called a "front drop", and apparently (according to my brother, who does trampolining) a "layout" is a parcour term for a "straight flip", and the layout position on its own would just be called a "straight position" if anything (although I may be getting a bit pedantic
). And you could call a "3/4 front flip-back drop" a "turnover" or "forward turnover". And "barany" is spelt "barani". Obviously these probably aren't a key bit of the game, but you know how some people moan about small things (like me
).
I think you should put the names of the moves you just did in bolder, more colourful text (the current text just looks like debug text, although that is probably what it is
). I think the names of moves in trick based games are one of the interesting aspects, so they should be emphasised.
It'd be cool to be able to do a seat drop, by pressing a seat drop button, like the tuck and pike jumps. I'm not sure if you considered seat drops, but they are a basic move in trampolining
. Also consider adding a straddle position (pike with legs apart)?
I also think it'd be good to have the ability to move your character up and down the trampoline (right ctrl & keypad0 maybe?). It is a bit tedious having to tilt your character and wait for them to bounce into the middle of the trampoline.
EDIT
Just thought of a few other things. I think in the story mode you should put the name of the trick you are meant to be doing in the corner, or to the side. I sometimes forgot what it was I was meant to be doing, and it'd be convenient to have a reminder there without having to go into the menu. Maybe also have what the actual trick is in brackets if it isn't implicit, ie..
Barani (Front flip-half twist)
Combos could be listed also.
Also when the task was to do something like a back drop or front drop, the task ended as soon as you landed on your back or front. It should probably wait until you get back up on your feet (or not get back up as it may be
) until the task is completed. Also, I don't like how the pop up screen comes up and the game freezes immediately as you complete a trick. Maybe it could just have some text laid over the screen to say "task completed" or the like, and then a second later the screen could come up. I think it would just seem nicer to have some time to think "yes, I did it!" before presented with the next task. Purely asthetic, but I think it'd be an improvement.
Sorry if it sounds like I'm complaining a lot, but I'm not. I'm making lots of suggestions because this is a good game, and I want to to be even better
.