Just a quick look at my next game project, a trampoline simulation.
the game will be similar to the Tony Hawk games in feel, but of course on a trampoline. you will be able to do all possible tricks on a trampoline (I've been doing gymnastics and trampolining my whole life, so I'm determined to get it all in there). of course I'll probably focus less on realism and more on fun (which means quadruple flips, etc)
as far as I know trampoline games basically don't exist, searching on the web only lead to 2 simple flash-based games. so I think this is a new idea, and possibly the first full 3D trampoline simulation/game.
anyway, I have the trampoline physics pretty much nailed (thank you Newton!!), and now i'm working on character control using a custom joint I just started.
you can see in the video below the basic trampoline behavior, as well as a very early character control system.
PREVIEW AVI - Divx avi, approx 1MB.
I have a bit of free time now while I am moving back to the US this month, so I hope to make lots of progress on this project. However I can only check my e-mail from internet cafes, so don't be annoyed if I don't reply soon to any comments.
I have wanted to make this game since the first time I used Newton. I now feel like I have the skills to do it right, so I'm going for it
so with that, any comments welcome!!