Ballance-C3 (multiplayer game using Newton)

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Ballance-C3 (multiplayer game using Newton)

Postby codemonkey » Sat Jan 29, 2005 12:56 am

Here's a simple bit of alternative-deathmatch kind of fun for LANs, powered by Newton.

Must say that keeping several Newton worlds in sync across a network is not particularly easy, but this works pretty well as long as all the machines can keep up with the rendering load.

Let me know what you think - and also if you're interested in using the C3 engine for something of your own design, we can sort out some license terms for you.

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