I've updated the wrapper to Newton 1.30
http://sourceforge.net/projects/newton-dotnet/
It's named release 3 and there's the debug and release version.
I did not update the sources in CVS as I don't know how to change my local directory in wincvs. If someone wants the sources, I could arrange to put them somewhere.
Here is a part of "release notes.txt" :
Not everything is wrapped.
Just check inside the dll with ildasm or using auto-completion or object explorer to check if some feature is implemented.
however,
Vehicle joint OK
Ragdolls OK
TreeCollisions OK
UserMeshCollisions NO
Some functions are a little different than their Newton equivalent :
the most different functions are :
static void RagDollSetTransformCallback( int ragdoll, SetRagDollTransform* callback, int boneList __gc[] ) {
static void RagDollSetForceAndTorqueCallback( int ragdoll, ApplyForceAndTorque* callback, int bodyList __gc[] )
They take the boneList and the bone's body list to enable my wrapper to lookup for callbacks.
There's an exemple of how to handle that in "release notes.txt"