Strange convex hull cylinder behavior

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Strange convex hull cylinder behavior

Postby JoshKlint » Thu Feb 28, 2019 10:29 pm

Anyone ever seen anything like this?


The shape is a convex hull with 12 sides.
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Re: Strange convex hull cylinder behavior

Postby Julio Jerez » Mon Mar 04, 2019 11:42 am

I am not sure what to make of this.
My guess is that the point cloud passed to the convex hull is like that.
At the end of the routine all shapes are convex hulls, a bug like that would show on lots of other places with other convex shapes.
Try roling the body and display the collision shape, see if it is right or wrong.
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