osgNewton problem...

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osgNewton problem...

Postby Raizel » Tue Jan 12, 2016 10:12 am

Hi, all!
I try to use osgNewton plug-in. Everything is compiled without problems, but
at start of a demo the program ceases to work. The debugger indicates a function call:
TesselateTriangle (level - 1, p0, p01, p20, count, ouput);
in
void dgCollisionSphere:: TesselateTriangle.
There are ideas, what it can be?
Raizel
 
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