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by Bird » Tue Sep 25, 2012 11:52 am
Julio Jerez wrote:Bird wrote:They are thin cylinders. I thought that would be a good way to eliminate the tunneling problems in the first test scene I had made.
-Bird
I am assuming theye are a static collsion tree mas of small long cymders, is that right. That is what I see which is very good for debugging fo rteh simplicity,
I just want to confirm this asumtiontion is correct.
Yes, that's correct. If you need any other test mesh, just let me know. I can make anything in LW Modeler.
-Bird
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Bird
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by Julio Jerez » Tue Sep 25, 2012 2:12 pm
No at this at thsi time, this test is very clear and reproduce the bug in the same place every time.
I will debug that and fix it first, then we try again.
Thanks for the test, this helps a lot.
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Julio Jerez
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