bugs with NewtonBodySetContinuousCollisionMode(body,1)

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bugs with NewtonBodySetContinuousCollisionMode(body,1)

Postby zhongwx » Tue Jul 19, 2011 4:59 am

We are now programing a game, named pingpang. We found the pingpang ball may throungh the net sometimes may the veloctiy of the ball will be large.
But If we set NewtonBodySetContinuousCollisionMode(Ballbody,1), The ball hit the desk and have not Elasticity.

Our platform is arm-linux and it have not SIMD.

Is there some bugs?
zhongwx
 
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