There is an other problem with the player controller:
I have a platform in a jumpnrun game that moves around. When I put a simple object on the platform, it moves with the plate. But when the player controller is on it, the controller does not move with it.
Maybe the player controller has no correct contact informations?
There are also problems that the controller does not collide with the platform (i have a scale. normal objects do it but the player controller does not sink down)
will this be fixed?
I need this feature.
If not, can you give me hints how to write a good own player controller?