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by spark-plug » Mon Jul 27, 2009 7:47 am
Hi,
is there a way to get the Edges of the NewtonBodys to make Newton visible? Or is there a command to do that?
Thanks!
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spark-plug
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by JernejL » Mon Jul 27, 2009 8:06 am
Yes, it's called debug rendering and it is implemented in most of demos, see: NewtonCollisionForEachPolygonDo
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JernejL
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