Vehicle problem

Report any bugs here and we'll post fixes

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Re: Vehicle problem

Postby Julio Jerez » Wed Jun 24, 2009 8:42 am

Wow, not bad for a first trial, what was that, a car dealer simulation?
I was not expecting a Box on four tires, this was a nice surprise.
About Getting Tire Speed I look at the API interface and there isn’t one
I will add so more functions this Saturday.

BRW the car since to drive very nicely, doe it fell right to you?
Julio Jerez
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Re: Vehicle problem

Postby Witek900 » Wed Jun 24, 2009 8:52 am

yeah, I think car is driving very well. I'm going to make racing game so getting tires speed is very important. I'm waiting for update impatiently
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Re: Vehicle problem

Postby Julio Jerez » Wed Jun 24, 2009 9:01 am

Witek900 wrote:yeah, I think car is driving very well. I'm going to make racing game so getting tires speed is very important. I'm waiting for update impatiently

Yes I know, you are not the only one waiting for more functionality,
The car joint is like a Genie, one it is out fo the Bottle you cannot put back in. Peopel can no get enought of it :D :mrgreen:
But on taht teh joiun become more and more polish :D

I will add all of those functions including Filters for detecting tire surface, and Body type, Also getting the tire contact normal, side speed, and so on.
I think Master Dave Gravel will be Very proud of this.

I thank and give credict to him on your behave.
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