Segfault when processing contacts

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Re: Segfault when processing contacts

Postby agi_shi » Sun Jan 04, 2009 7:30 pm

From both tester reports and my own testing, it does not seem to crash on Windows, regardless of Ogre's RenderSystem_GL. Both 32-bit and 64-bit Windows.
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Re: Segfault when processing contacts

Postby Julio Jerez » Sun Jan 04, 2009 7:50 pm

Ok I am reinstalling unbuntu now.

does Oger have teh sudo thing tah many unbuntu app have?
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Re: Segfault when processing contacts

Postby hpesoj » Sun Jan 04, 2009 7:57 pm

I think so, but I don't think it's up to date. apt-get svn and then get it directly from the repository:

http://www.ogre3d.org/index.php?option=com_content&task=view&id=415&Itemid=144

Code: Select all
svn co https://svn.ogre3d.org/svnroot/ogre/branches/v1-6 ogre
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Re: Segfault when processing contacts

Postby Julio Jerez » Sun Jan 04, 2009 8:18 pm

I still can no figure out whit my Ubunto 64 stop working.
I mad the new Iso dvd bu the is no repair uption liek windows have.
I ask yo uto wipe out teh drive my making a partion.
this is the secund time this happens, I have two unbutu version my drive,
and I knwo teh each time I intall a linu with widnwo I end up reintalling windows and wast aboput a week of my time.
I knwo I will regreed doing this again.

Man how do I hate linux.
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Re: Segfault when processing contacts

Postby Julio Jerez » Sun Jan 04, 2009 8:40 pm

well I do no think linux let you update from one version to another, all menu option ask for creation a new partition and then format.
In Vista, xp, Os10, tigrer, and all oteh OS you jsut place teh cd an dteh OS recognise wht you have in teh machine.
IN linux i wnat to take absulyet controll of teh system.
Even form a linue version upgrate.
how it it that poepe tolerate such ediocrity just because it is open source.

I just hope I do not end up re installing everything again.
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Re: Segfault when processing contacts

Postby agi_shi » Sun Jan 04, 2009 8:54 pm

I honestly do not Linux, either. It's overrated by all of its fanboys, and fails at simplistic tasks such as properly reading temperature sensors, playing full-screen flash without lag, etc. When you tell people about this, it's always the 3rd party's fault. It's development is spread all over the place, just like singletons/globals in C/C++.
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Re: Segfault when processing contacts

Postby Julio Jerez » Sun Jan 04, 2009 8:57 pm

Oh it just finish and it did not ruined windows as it did in the pass.
Plus is also cleaned all of the legacy partition of linux that I had in my drive.
I had linux, linux, linux, xp
now only have linux and xp,
Wait to go linux, after some many years they learn to do what one else does without problems.

Now if they can only learn that it is not necessary to make a partion to make and upgrate or a reintalltion, teh can just repair the damage file by copping over like Mac and XP does.
Mac is so good at that it can even fix you machine form another machine.

well anyway, I guess we can say "never looks on a gifted horse mouse"

let see now I have to go over the whole psudo * just to be at the point I was before.
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Re: Segfault when processing contacts

Postby Julio Jerez » Sun Jan 04, 2009 9:51 pm

some good new.
I install the OS an g++

I see that GCC is now 4.3.2

after building it report one error, that got me very impressed

in a file i have a funtion lin this

void function (int count)
{
for (int i = 0; i < count; i ++{
....
}
}

the another function call that function like this

funtion2 (int count)
{
funtion1(count -1);
}


gcc is telling me that there couldlbe a sign overflow in function1.
and it is true, function one should have being define as:

void funtion1 (unsigned count)

very cool the feature on GCC 4.3.2
it look lie it is the only warning in teh engine.

now I nee to install the other dependencies to make the SDK demos.
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Re: Segfault when processing contacts

Postby hpesoj » Sun Jan 04, 2009 10:04 pm

Cool Julio :).

I've been using Ubuntu for about a year now, and I like it. Despite its hardware/user incompatibility problems (webcam and second monitor do not work for me), I find it far quicker and more convenient, especially for software development (apt-get is an amazing tool). I'm not saying it's for everyone, but it's certainly worth a try.
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Re: Segfault when processing contacts

Postby Julio Jerez » Sun Jan 04, 2009 10:42 pm

yes I agree, Ubuntu is with out a doubt the easiest version of linux, and the more user friendly, I really like as compare to the dreadful Fedora and and Madrake.
Anyway I have the all SDK running now.

Let us do this,
Instead of me tryi to get ogre going. I will build the new SDFK beta18

for the I have to make some changes to the make file.
The I will add you test to one o fteh SDK and if I do no get teh crash then I post teh SDK.
you test it, and if still happen then I install the Ogre engine.

But I am tire now, let us do that tomorrow night.
how does that sound for you?
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Re: Segfault when processing contacts

Postby agi_shi » Sun Jan 04, 2009 10:47 pm

Sounds great, Julio. I love how determined you are, I'd say 50% of the Newton deal is having a developer who's so completely determined as you are :D (and the other 50% is the great physics engine, of course :mrgreen: )
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Re: Segfault when processing contacts

Postby hpesoj » Sun Jan 04, 2009 11:04 pm

Indeed. It's well past my bedtime. Thanks for the hard work!
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Re: Segfault when processing contacts

Postby Julio Jerez » Sun Jan 04, 2009 11:56 pm

hey agi, download teh beta18, it hae a surprice. :twisted: :wink:
It is not totally finished yet, but you can see it
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Re: Segfault when processing contacts

Postby hpesoj » Mon Jan 05, 2009 4:18 pm

Just to say, I have just installed 32-bit Ubuntu, and the code above runs just fine. Looks like it's a 64-bit Linux problem.
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Re: Segfault when processing contacts

Postby Julio Jerez » Mon Jan 05, 2009 7:04 pm

Ha that's very good info, let see what I get tonight. I am at work now.
question do you have unbutu 32 and 64 in the same machine?
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