[FIXED]Collision serializer is broken

Report any bugs here and we'll post fixes

Moderators: Sascha Willems, Thomas

[FIXED]Collision serializer is broken

Postby tod » Sun Jun 11, 2017 3:06 pm

I'm an idiot, I've forgot to set binary mode to fstream after replacing the old FILE* calls.
Never mind that, it's broken but that's not the reason. I'll keep looking.
The SERIALIZE_END end marker is read backwards, because it's treated like an int, so collision de-serialization enters an infinite loop.

I'm trying to port the old OgreNewt to Newton3. As the callback doesn't have any type information I cannot flip the bytes myself. I could hack a fix and look for that specific value and flip it, but I would rather like a proper fix if you have the time.
tod
 
Posts: 29
Joined: Thu Mar 04, 2010 4:39 pm

Return to Bugs and Fixes

Who is online

Users browsing this forum: No registered users and 5 guests

cron