Where is NewtonCollisionInfoRecord.m_collisionType constants

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Where is NewtonCollisionInfoRecord.m_collisionType constants

Postby drawtree » Sun May 08, 2011 2:33 am

I'm making debug drawer. And now I'm querying body and collision informations from Newton world. And I met a wall.

I couldn't find NewtonCollisionInfoRecord.m_collisionType constants. I tracked them and finally found they're defined in dgCollisionID in dgCollision.h. However, this is not exposed via C API. It looks no way to retrieve this information.

I copied it to reference values. Is there another way via C API?
Eonil Hoon Hwangbo
An application developer for iOS / Mac OS X.
drawtree
 
Posts: 21
Joined: Thu May 05, 2011 5:11 am

Re: Where is NewtonCollisionInfoRecord.m_collisionType const

Postby Markus » Sun May 08, 2011 6:25 am

They are defined in the header:

Code: Select all
   #define SERIALIZE_ID_BOX               0   
   #define SERIALIZE_ID_CONE               1
   #define SERIALIZE_ID_SPHERE               2
   #define SERIALIZE_ID_CAPSULE            3
   #define SERIALIZE_ID_CYLINDER            4
   #define SERIALIZE_ID_COMPOUND            5
   #define SERIALIZE_ID_CONVEXHULL            6
   #define SERIALIZE_ID_CONVEXMODIFIER         7
   #define SERIALIZE_ID_CHAMFERCYLINDER      8
   #define SERIALIZE_ID_TREE               9
   #define SERIALIZE_ID_NULL               10
   #define SERIALIZE_ID_HEIGHTFIELD         11
   #define SERIALIZE_ID_USERMESH            12
   #define SERIALIZE_ID_SCENE               13
   #define SERIALIZE_ID_COMPOUND_BREAKABLE      14
Markus
 
Posts: 52
Joined: Sat Mar 19, 2011 6:31 am

Re: Where is NewtonCollisionInfoRecord.m_collisionType const

Postby drawtree » Wed May 11, 2011 6:09 am

Thanks. I couldn't thought it's related to the values.
Eonil Hoon Hwangbo
An application developer for iOS / Mac OS X.
drawtree
 
Posts: 21
Joined: Thu May 05, 2011 5:11 am


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