-
- Preferred way to handle materials
by Shaderman » Fri Jan 13, 2017 6:17 am
- 0 Replies
- 6040 Views
- Last post by Shaderman
Fri Jan 13, 2017 6:17 am
-
- Build error when using _NEWTON_USE_DOUBLE
by Esharc » Wed Jan 11, 2017 5:55 am
- 5 Replies
- 3620 Views
- Last post by Esharc
Fri Jan 13, 2017 1:46 am
-
- NewtonWorldConvexCast
by Spek » Wed Jan 11, 2017 8:56 pm
- 7 Replies
- 4342 Views
- Last post by Julio Jerez
Thu Jan 12, 2017 5:21 pm
-
- Robot Arm Skeleton dynamics in Newton Dynamics
by SBlade » Thu Jan 12, 2017 9:06 am
- 3 Replies
- 2960 Views
- Last post by Julio Jerez
Thu Jan 12, 2017 11:08 am
-
- What does "DG" stand for?
by Leadwerks » Wed Jan 11, 2017 8:45 pm
- 0 Replies
- 5875 Views
- Last post by Leadwerks
Wed Jan 11, 2017 8:45 pm
-
- Newton Character Controller
by Leadwerks » Sun Jan 08, 2017 12:14 pm
- 16 Replies
- 8792 Views
- Last post by Shaderman
Wed Jan 11, 2017 7:27 am
-
- Newton on Windows Store and XBOX
by zak » Tue Jan 03, 2017 2:47 pm
- 11 Replies
- 6413 Views
- Last post by Julio Jerez
Fri Jan 06, 2017 3:51 pm
-
- Bodies not detecting collision with my player
by pHySiQuE » Fri Dec 02, 2016 10:59 pm
- 63 Replies
- 29573 Views
- Last post by Julio Jerez
Thu Jan 05, 2017 8:00 pm
-
- NewtonMaterialSetContactNormalDirection assert
by Cannos » Tue Jan 03, 2017 7:21 pm
- 5 Replies
- 3366 Views
- Last post by Julio Jerez
Wed Jan 04, 2017 10:17 am
-
- 2 q's, euler wheels and Ragdoll conflicts.
by Zetamun » Tue Jan 03, 2017 1:24 pm
- 0 Replies
- 5924 Views
- Last post by Zetamun
Tue Jan 03, 2017 1:24 pm
-
- Setting the direction of a HingeActuator instead of an angle
by Schmackbolzen » Wed Nov 30, 2016 8:26 am
- 13 Replies
- 6733 Views
- Last post by Julio Jerez
Thu Dec 29, 2016 11:56 am
-
- NewtonMaterialGetContactFaceAttribute always returns 0
by Cannos » Wed Dec 21, 2016 8:25 pm
- 2 Replies
- 2435 Views
- Last post by Cannos
Thu Dec 22, 2016 8:16 pm
-
- Beginner Question
by dxtzero » Wed Dec 14, 2016 8:05 pm
- 4 Replies
- 3029 Views
- Last post by dxtzero
Thu Dec 15, 2016 2:40 am
-
- Character controller issues - debuggable demo and video
by pHySiQuE » Sat Dec 10, 2016 11:51 pm
- 13 Replies
- 7633 Views
- Last post by pHySiQuE
Wed Dec 14, 2016 12:12 pm
-
- Spring Joint with Hooke's law
by AntonSynytsia » Wed Dec 14, 2016 7:59 am
- 2 Replies
- 2462 Views
- Last post by AntonSynytsia
Wed Dec 14, 2016 11:52 am
-
- Newton DLL compile error
by pHySiQuE » Mon Dec 05, 2016 8:01 pm
- 3 Replies
- 3439 Views
- Last post by pHySiQuE
Tue Dec 06, 2016 1:19 am
-
- NewtonWorldConvexCast and penetration value
by pHySiQuE » Mon Dec 05, 2016 1:13 am
- 1 Replies
- 2203 Views
- Last post by Julio Jerez
Mon Dec 05, 2016 8:34 am
-
- Velocities != 0 after bodies set to sleeping
by Cannos » Tue Nov 29, 2016 5:38 pm
- 5 Replies
- 3276 Views
- Last post by Julio Jerez
Thu Dec 01, 2016 5:55 pm
-
- projectile physic
by collerblade » Fri Nov 25, 2016 3:16 pm
- 3 Replies
- 2911 Views
- Last post by Julio Jerez
Fri Nov 25, 2016 4:57 pm
-
- NewtonClass SetRowStiffness
by AntonSynytsia » Tue Nov 22, 2016 3:46 am
- 5 Replies
- 3823 Views
- Last post by Julio Jerez
Fri Nov 25, 2016 8:18 am
-
- Building for iOS
by Cannos » Fri Nov 04, 2016 12:58 am
- 8 Replies
- 4548 Views
- Last post by Cannos
Mon Nov 07, 2016 8:38 pm
-
- Windows 10 and Visual Studio 2015
by zak » Sat Jan 30, 2016 7:02 am
- 9 Replies
- 5410 Views
- Last post by Julio Jerez
Wed Oct 19, 2016 2:00 pm
-
- Fix for randBits0[] build error in Xcode
by pHySiQuE » Mon Aug 19, 2013 2:59 pm
- 9 Replies
- 6154 Views
- Last post by Julio Jerez
Tue Oct 18, 2016 2:13 pm
-
- Ease of binding -v- ODE (TLDR you folks rock)
by Baggers » Sun Oct 16, 2016 3:40 pm
- 1 Replies
- 2267 Views
- Last post by godlike
Mon Oct 17, 2016 5:24 am
-
- RFC: (Preliminary) API Documentation Now Online
by oliver » Sat Sep 17, 2016 11:14 am
- 24 Replies
- 11874 Views
- Last post by Stucuk
Fri Oct 14, 2016 6:51 pm
-
- Paging world
by PJani » Wed Sep 14, 2016 7:54 am
- 1 Replies
- 2386 Views
- Last post by PJani
Mon Oct 10, 2016 2:42 pm
-
- Vehicle skid marks and tire smoke
by Shaderman » Sun Jul 31, 2016 8:36 am
- 4 Replies
- 3440 Views
- Last post by Shaderman
Mon Oct 03, 2016 1:03 am
-
- What exactly are "Islands" in Newton?
by oliver » Thu Sep 29, 2016 7:12 am
- 2 Replies
- 2570 Views
- Last post by oliver
Fri Sep 30, 2016 6:36 am
-
- Infinite mass moving platform
by Cannos » Mon Sep 19, 2016 8:46 pm
- 14 Replies
- 6531 Views
- Last post by Julio Jerez
Fri Sep 23, 2016 10:11 am
-
- problems linking under msvc 2013
by LordHexahedron » Thu Sep 22, 2016 12:35 am
- 4 Replies
- 2946 Views
- Last post by LordHexahedron
Thu Sep 22, 2016 8:29 pm
-
- Can't build/link core300 sdk example [mingw32 4.4.1 & 5.3.0]
by LordHexahedron » Wed Sep 07, 2016 3:45 am
- 5 Replies
- 3380 Views
- Last post by LordHexahedron
Thu Sep 22, 2016 8:20 pm
-
- [SOLVED?] compiling under mingw32 4.4.1 & msys fails
by LordHexahedron » Sat Sep 03, 2016 10:27 pm
- 4 Replies
- 3528 Views
- Last post by LordHexahedron
Mon Sep 05, 2016 1:00 pm
-
- We need particle collsiion!
by FSA » Tue Dec 02, 2014 5:21 pm
- 8 Replies
- 6454 Views
- Last post by wivlaro
Tue Aug 02, 2016 8:01 am
-
- Collision layers?
by wivlaro » Sun Jun 12, 2016 4:50 pm
- 5 Replies
- 3631 Views
- Last post by wivlaro
Sun Jul 31, 2016 8:26 am
-
- Crash in dgWorldDynamicUpdate
by Slick » Thu Feb 18, 2016 10:09 am
- 15 Replies
- 8298 Views
- Last post by Slick
Thu Jul 28, 2016 5:40 am
-
- plugin for unity 3D
by blackbird_dream » Thu Jun 02, 2016 11:34 am
- 81 Replies
- 35618 Views
- Last post by Julio Jerez
Mon Jun 27, 2016 8:34 am
-
- dNewton vehicle integration
by Shaderman » Sun May 01, 2016 4:45 am
- 11 Replies
- 7451 Views
- Last post by Shaderman
Sun Jun 19, 2016 5:11 am
-
- Correct preprocessor defines for Android
by Slick » Sat Jun 18, 2016 9:26 am
- 2 Replies
- 2516 Views
- Last post by Slick
Sat Jun 18, 2016 11:56 am
-
- assertion in CalculateIntersectingPlane
by tanzfisch » Thu Jun 09, 2016 4:35 pm
- 6 Replies
- 3944 Views
- Last post by tanzfisch
Sat Jun 11, 2016 9:57 am
-
- Joints on Exact and Contacts on Iterative Solver
by AntonSynytsia » Sun Jun 05, 2016 5:18 pm
- 0 Replies
- 6087 Views
- Last post by AntonSynytsia
Sun Jun 05, 2016 5:18 pm
-
- Joints stiffness
by arkeon » Wed Jun 17, 2015 1:21 pm
- 206 Replies
- 59611 Views
- Last post by misho
Sat May 21, 2016 6:50 pm
-
- Newton Solver
by jamesm6162 » Fri May 20, 2016 4:40 am
- 1 Replies
- 2339 Views
- Last post by Julio Jerez
Fri May 20, 2016 1:33 pm
-
- body falls through
by ABACABB » Mon May 09, 2016 4:09 pm
- 2 Replies
- 2667 Views
- Last post by Dave Gravel
Wed May 11, 2016 5:17 pm
-
- Disable body/collisions temporarily
by Spek » Sun May 08, 2016 2:04 pm
- 11 Replies
- 5489 Views
- Last post by Julio Jerez
Tue May 10, 2016 4:54 pm
-
- assertion thread sanity check
by tanzfisch » Fri Apr 15, 2016 1:44 pm
- 3 Replies
- 2855 Views
- Last post by tanzfisch
Mon May 09, 2016 6:39 am
-
- Can't compile
by Jop » Thu May 05, 2016 12:36 pm
- 22 Replies
- 10631 Views
- Last post by d.l.i.w
Sun May 08, 2016 7:10 am
-
- Multithreading
by Sweenie » Fri May 06, 2016 3:37 pm
- 3 Replies
- 2986 Views
- Last post by Sweenie
Sat May 07, 2016 3:56 am
-
- Rigid joints
by misho » Mon May 02, 2016 2:27 pm
- 25 Replies
- 10796 Views
- Last post by JoeJ
Sat May 07, 2016 1:00 am
-
- GPU acceleration?
by Jop » Tue May 03, 2016 8:58 am
- 5 Replies
- 5034 Views
- Last post by Julio Jerez
Fri May 06, 2016 10:55 am
-
- NewtonBodySetCollisionScale issue
by Spek » Sat Apr 30, 2016 6:52 am
- 18 Replies
- 8523 Views
- Last post by Spek
Tue May 03, 2016 6:52 pm
Return to Board index
Who is online
Users browsing this forum: No registered users and 9 guests
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum