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- Newton Logo Usage
by agi_shi » Mon Aug 04, 2008 2:07 pm
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- 3394 Views
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Mon Aug 04, 2008 2:48 pm
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- CustomMultiBodyVehicle [SOLVED]
by S_W » Sun Aug 03, 2008 11:37 am
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Sun Aug 03, 2008 2:51 pm
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- Softbodies Approximation using FastLSM
by jay3d » Fri Aug 01, 2008 5:00 pm
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- strange collision problem
by OldSkhool » Fri Jul 11, 2008 7:05 pm
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Fri Aug 01, 2008 4:56 pm
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- GetContactCount() != actual # of contacts with 2 threads
by agi_shi » Mon Jul 28, 2008 6:25 pm
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Thu Jul 31, 2008 4:36 pm
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- Most Accurate Solver Mode?
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Thu Jul 31, 2008 1:50 pm
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- Keyboard not responding
by Auradrummer » Thu Jul 31, 2008 10:21 am
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Thu Jul 31, 2008 1:17 pm
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- create non moving object
by Yustme » Wed Jul 30, 2008 1:13 pm
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Wed Jul 30, 2008 2:08 pm
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- How can I make a rigid joint?
by Julio Jerez » Mon Nov 19, 2007 10:58 am
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Mon Nov 19, 2007 10:58 am
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- Can I simulate procession with Newton?
by Julio Jerez » Thu Jul 19, 2007 11:45 am
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Thu Jul 19, 2007 11:45 am
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- What files from Newton SDK do I need in my game?
by Julio Jerez » Mon May 07, 2007 10:47 am
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Mon May 07, 2007 10:47 am
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- Can I set angular limits larger than +-180 for my joints?
by Julio Jerez » Wed May 02, 2007 9:33 am
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Wed May 02, 2007 9:33 am
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- Does Newton support general 6 degree of freedom joints?
by Julio Jerez » Thu Apr 19, 2007 8:54 am
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Thu Apr 19, 2007 8:54 am
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- Important!! Read before posting
by Alain » Sat Jan 08, 2005 6:24 pm
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Mon Apr 16, 2007 8:00 pm
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- How can I make a plane collision?
by Julio Jerez » Thu Mar 29, 2007 2:21 am
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Thu Mar 29, 2007 2:21 am
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- How can I use Newton with quake BSP files?
by Julio Jerez » Fri Jan 19, 2007 2:21 pm
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Fri Jan 19, 2007 2:21 pm
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- Can I use Newton without the material system?
by Julio Jerez » Sat Nov 18, 2006 10:43 pm
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Sat Nov 18, 2006 10:43 pm
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- Need help with vehicle cam
by Username » Fri Apr 28, 2006 3:32 pm
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Mon Jun 19, 2006 1:54 am
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- My bodies freeze in mid air.
by Julio Jerez » Sat Jan 14, 2006 3:02 pm
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Sat Jan 14, 2006 3:02 pm
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- I start with Newton I am having collision misbehaviors
by Julio Jerez » Wed Nov 23, 2005 10:26 am
- 0 Replies
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Wed Nov 23, 2005 10:26 am
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- What is the benefit of using custom joints?
by Julio Jerez » Mon Aug 29, 2005 11:44 am
- 0 Replies
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Mon Aug 29, 2005 11:44 am
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- Can I use the collision system separate from the dynamics?
by Julio Jerez » Mon Apr 18, 2005 8:45 am
- 0 Replies
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Mon Apr 18, 2005 8:45 am
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- How to make rigid bodies with variable weight distribution?
by Julio Jerez » Tue Mar 15, 2005 2:31 pm
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- My bodies do not act realistically like real life?
by Julio Jerez » Sun Mar 13, 2005 9:37 am
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Sun Mar 13, 2005 9:37 am
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- How to apply rolling friction to spheres?
by Julio Jerez » Sun Mar 13, 2005 9:13 am
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- How to use Functions callbacks with classes in C++?
by Julio Jerez » Fri Feb 18, 2005 11:10 am
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Fri Feb 18, 2005 11:10 am
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- high resolution newton logo
by Thomas » Sat Nov 06, 2004 2:05 am
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Sat Nov 06, 2004 2:05 am
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- The collision tree does not seem to work correctly?
by Julio Jerez » Mon Jul 19, 2004 12:36 pm
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Mon Jul 19, 2004 12:36 pm
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- First chance exception [program] 0xc0000005 in debug mode
by Julio Jerez » Thu Jul 15, 2004 6:02 pm
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Thu Jul 15, 2004 6:02 pm
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