View unanswered posts
Return to advanced search
-
-
How can I make a rigid joint?
by Julio Jerez » Mon Nov 19, 2007 10:58 am
in General Discussion
- 0
- 9221
-
by Julio Jerez
Mon Nov 19, 2007 10:58 am
-
-
Additional Game to the Power Monkey Series
by twohalf » Tue Oct 23, 2007 3:54 pm
in User Gallery
- 0
- 5049
-
by twohalf
Tue Oct 23, 2007 3:54 pm
-
-
Can I simulate procession with Newton?
by Julio Jerez » Thu Jul 19, 2007 11:45 am
in General Discussion
- 0
- 9189
-
by Julio Jerez
Thu Jul 19, 2007 11:45 am
-
-
Class project: 3rd person shooter... well kind of
by ragansi2k » Fri Jul 13, 2007 6:41 pm
in User Gallery
- 0
- 5086
-
by ragansi2k
Fri Jul 13, 2007 6:41 pm
-
-
What files from Newton SDK do I need in my game?
by Julio Jerez » Mon May 07, 2007 10:47 am
in General Discussion
- 0
- 9378
-
by Julio Jerez
Mon May 07, 2007 10:47 am
-
-
Can I set angular limits larger than +-180 for my joints?
by Julio Jerez » Wed May 02, 2007 9:33 am
in General Discussion
- 0
- 9878
-
by Julio Jerez
Wed May 02, 2007 9:33 am
-
-
Does Newton support general 6 degree of freedom joints?
by Julio Jerez » Thu Apr 19, 2007 8:54 am
in General Discussion
- 0
- 9152
-
by Julio Jerez
Thu Apr 19, 2007 8:54 am
-
-
How can I make a plane collision?
by Julio Jerez » Thu Mar 29, 2007 2:21 am
in General Discussion
- 0
- 9120
-
by Julio Jerez
Thu Mar 29, 2007 2:21 am
-
-
How can I use Newton with quake BSP files?
by Julio Jerez » Fri Jan 19, 2007 2:21 pm
in General Discussion
- 0
- 10286
-
by Julio Jerez
Fri Jan 19, 2007 2:21 pm
-
-
race project
by martinez » Wed Dec 27, 2006 10:52 am
in User Gallery
- 0
- 5405
-
by martinez
Wed Dec 27, 2006 10:52 am
-
-
Can I use Newton without the material system?
by Julio Jerez » Sat Nov 18, 2006 10:43 pm
in General Discussion
- 0
- 9128
-
by Julio Jerez
Sat Nov 18, 2006 10:43 pm
-
-
Game Boomwar - Please, give us your opinion =]
by hoffhoff » Thu Nov 16, 2006 7:19 pm
in User Gallery
- 0
- 5250
-
by hoffhoff
Thu Nov 16, 2006 7:19 pm
-
-
SDK 1.53
by Julio Jerez » Thu May 25, 2006 1:18 am
in Archived
- 0
- 19448
-
by Julio Jerez
Thu May 25, 2006 1:18 am
-
-
My bodies freeze in mid air.
by Julio Jerez » Sat Jan 14, 2006 3:02 pm
in General Discussion
- 0
- 9827
-
by Julio Jerez
Sat Jan 14, 2006 3:02 pm
-
-
SDK 1.5
by Alain » Sun Jan 01, 2006 10:33 pm
in Archived
- 0
- 10515
-
by Alain
Sun Jan 01, 2006 10:33 pm
-
-
I start with Newton I am having collision misbehaviors
by Julio Jerez » Wed Nov 23, 2005 10:26 am
in General Discussion
- 0
- 9538
-
by Julio Jerez
Wed Nov 23, 2005 10:26 am
-
-
Take a look at the physics tutorials...
by Haddd » Sat Nov 12, 2005 1:02 pm
in User Gallery
- 0
- 4112
-
by Haddd
Sat Nov 12, 2005 1:02 pm
-
-
What is the benefit of using custom joints?
by Julio Jerez » Mon Aug 29, 2005 11:44 am
in General Discussion
- 0
- 9691
-
by Julio Jerez
Mon Aug 29, 2005 11:44 am
-
-
Well, it isn't a demo or a video...
by MatAllum » Thu May 12, 2005 9:19 am
in User Gallery
- 0
- 4051
-
by MatAllum
Thu May 12, 2005 9:19 am
-
-
Can I use the collision system separate from the dynamics?
by Julio Jerez » Mon Apr 18, 2005 8:45 am
in General Discussion
- 0
- 10298
-
by Julio Jerez
Mon Apr 18, 2005 8:45 am
-
-
ManagedNewton
by SnprBoB86 » Wed Apr 06, 2005 12:57 pm
in User Gallery
- 0
- 5322
-
by SnprBoB86
Wed Apr 06, 2005 12:57 pm
-
-
How to make rigid bodies with variable weight distribution?
by Julio Jerez » Tue Mar 15, 2005 2:31 pm
in General Discussion
- 0
- 10579
-
by Julio Jerez
Tue Mar 15, 2005 2:31 pm
-
-
My bodies do not act realistically like real life?
by Julio Jerez » Sun Mar 13, 2005 9:37 am
in General Discussion
- 0
- 10808
-
by Julio Jerez
Sun Mar 13, 2005 9:37 am
-
-
How to apply rolling friction to spheres?
by Julio Jerez » Sun Mar 13, 2005 9:13 am
in General Discussion
- 0
- 11548
-
by Julio Jerez
Sun Mar 13, 2005 9:13 am
-
-
SDK 1.31 for MAC
by Alain » Fri Mar 04, 2005 11:44 pm
in Archived
- 0
- 9431
-
by Alain
Fri Mar 04, 2005 11:44 pm
-
-
How to use Functions callbacks with classes in C++?
by Julio Jerez » Fri Feb 18, 2005 11:10 am
in General Discussion
- 0
- 15346
-
by Julio Jerez
Fri Feb 18, 2005 11:10 am
-
-
Ballance-C3 (multiplayer game using Newton)
by codemonkey » Sat Jan 29, 2005 12:56 am
in User Gallery
- 0
- 4977
-
by codemonkey
Sat Jan 29, 2005 12:56 am
-
-
SDK 1.30
by Alain » Mon Nov 22, 2004 6:20 am
in Archived
- 0
- 9701
-
by Alain
Mon Nov 22, 2004 6:20 am
-
-
high resolution newton logo
by Thomas » Sat Nov 06, 2004 2:05 am
in General Discussion
- 0
- 10697
-
by Thomas
Sat Nov 06, 2004 2:05 am
-
-
Programming competition entry: Ragdoll Shooter Game
by walaber » Fri Oct 29, 2004 7:53 pm
in User Gallery
- 0
- 4896
-
by walaber
Fri Oct 29, 2004 7:53 pm
-
-
New Site
by Alain » Sun Oct 24, 2004 10:33 am
in Archived
- 0
- 9488
-
by Alain
Sun Oct 24, 2004 10:33 am
-
-
Forum rearrange
by Alain » Sun Aug 15, 2004 2:55 am
in Archived
- 0
- 9390
-
by Alain
Sun Aug 15, 2004 2:55 am
-
-
Newton debugging tool
by Dragonslayer » Wed Aug 04, 2004 8:37 pm
in User Gallery
- 0
- 4988
-
by Dragonslayer
Wed Aug 04, 2004 8:37 pm
-
-
The collision tree does not seem to work correctly?
by Julio Jerez » Mon Jul 19, 2004 12:36 pm
in General Discussion
- 0
- 10793
-
by Julio Jerez
Mon Jul 19, 2004 12:36 pm
-
-
First chance exception [program] 0xc0000005 in debug mode
by Julio Jerez » Thu Jul 15, 2004 6:02 pm
in General Discussion
- 0
- 10085
-
by Julio Jerez
Thu Jul 15, 2004 6:02 pm
-
-
Newton Game Dynamics Beta 1.2 has been released
by Alain » Mon Apr 12, 2004 1:46 am
in Archived
- 0
- 10426
-
by Alain
Mon Apr 12, 2004 1:46 am
-
-
Newton Game Dynamic for 3d Game Studio 1.5 Patch
by Julio Jerez » Sun Feb 15, 2004 2:48 pm
in Archived
- 0
- 11797
-
by Julio Jerez
Sun Feb 15, 2004 2:48 pm
-
-
!!! Import new patch NGD 1.2 fixed A5.51 bugs !!!
by Julio Jerez » Tue Jan 06, 2004 5:37 am
in Archived
- 0
- 9342
-
by Julio Jerez
Tue Jan 06, 2004 5:37 am
-
-
Patch 1.1 Released
by Julio Jerez » Fri Jan 02, 2004 1:35 pm
in Archived
- 0
- 9711
-
by Julio Jerez
Fri Jan 02, 2004 1:35 pm
Return to advanced search